// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Configuration; namespace osu.Game.Skinning { public class SkinConfigManager : ConfigManager where TLookup : struct, Enum { protected override void PerformLoad() { } protected override bool PerformSave() => false; } }