// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces; using osu.Game.Skinning; namespace osu.Game.Rulesets.Taiko.Objects.Drawables { public class DrawableRimHit : DrawableHit { public override TaikoAction[] HitActions { get; } = { TaikoAction.LeftRim, TaikoAction.RightRim }; public DrawableRimHit(Hit hit) : base(hit) { } protected override SkinnableDrawable CreateMainPiece() => new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.RimHit), _ => new RimHitCirclePiece(), confineMode: ConfineMode.ScaleToFit); } }