// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Configuration; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Scoring; namespace osu.Game.Screens.Play.HUD { public abstract class GameplayScoreCounter : ScoreCounter { private Bindable scoreDisplayMode; protected GameplayScoreCounter() : base(6) { } [BackgroundDependencyLoader] private void load(OsuConfigManager config, ScoreProcessor scoreProcessor) { scoreDisplayMode = config.GetBindable(OsuSetting.ScoreDisplayMode); scoreDisplayMode.BindValueChanged(scoreMode => { switch (scoreMode.NewValue) { case ScoringMode.Standardised: RequiredDisplayDigits.Value = 6; break; case ScoringMode.Classic: RequiredDisplayDigits.Value = 8; break; default: throw new ArgumentOutOfRangeException(nameof(scoreMode)); } }, true); Current.BindTo(scoreProcessor.TotalScore); } } }