// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Input.Handlers.Joystick; using osu.Framework.Localisation; using osu.Game.Localisation; namespace osu.Game.Overlays.Settings.Sections.Input { public class JoystickSettings : SettingsSubsection { protected override LocalisableString Header => JoystickSettingsStrings.JoystickGamepad; private readonly JoystickHandler joystickHandler; private readonly Bindable enabled = new BindableBool(true); private SettingsSlider deadzoneSlider; private Bindable handlerDeadzone; private Bindable localDeadzone; public JoystickSettings(JoystickHandler joystickHandler) { this.joystickHandler = joystickHandler; } [BackgroundDependencyLoader] private void load() { // use local bindable to avoid changing enabled state of game host's bindable. handlerDeadzone = joystickHandler.DeadzoneThreshold.GetBoundCopy(); localDeadzone = handlerDeadzone.GetUnboundCopy(); Children = new Drawable[] { new SettingsCheckbox { LabelText = CommonStrings.Enabled, Current = enabled }, deadzoneSlider = new SettingsSlider { LabelText = JoystickSettingsStrings.DeadzoneThreshold, KeyboardStep = 0.01f, DisplayAsPercentage = true, Current = localDeadzone, }, }; } protected override void LoadComplete() { base.LoadComplete(); enabled.BindTo(joystickHandler.Enabled); enabled.BindValueChanged(e => deadzoneSlider.Current.Disabled = !e.NewValue, true); handlerDeadzone.BindValueChanged(val => { bool disabled = localDeadzone.Disabled; localDeadzone.Disabled = false; localDeadzone.Value = val.NewValue; localDeadzone.Disabled = disabled; }, true); localDeadzone.BindValueChanged(val => handlerDeadzone.Value = val.NewValue); } } }