// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Rulesets.Taiko.UI; using osu.Game.Skinning; namespace osu.Game.Rulesets.Taiko.Edit { public partial class TaikoEditorPlayfield : TaikoPlayfield { [BackgroundDependencyLoader] private void load() { // This is the simplest way to extend the taiko playfield beyond the left of the drum area. // Required in the editor to not look weird underneath left toolbox area. AddInternal(new SkinnableDrawable(new TaikoSkinComponentLookup(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackgroundRight()) { Anchor = Anchor.TopLeft, Origin = Anchor.TopRight, }); } } }