//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using osu.Game.Modes.Objects; using osu.Game.Modes.Osu.Objects; using osu.Game.Modes.Osu.UI; using osu.Game.Modes.UI; namespace osu.Game.Modes.Osu { public class OsuRuleset : Ruleset { public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay(); public override HitRenderer CreateHitRendererWith(List objects) => new OsuHitRenderer { Objects = objects }; public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser(); public override ScoreProcessor CreateScoreProcessor(int hitObjectsNumber) => new OsuScoreProcessor(hitObjectsNumber); protected override PlayMode PlayMode => PlayMode.Osu; } }