// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using Humanizer; using osu.Framework.Extensions; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Framework.Threading; using osu.Game.Extensions; using osu.Game.IO.Archives; using osu.Game.Models; using osu.Game.Overlays.Notifications; using Realms; namespace osu.Game.Database { /// /// Encapsulates a model store class to give it import functionality. /// Adds cross-functionality with to give access to the central file store for the provided model. /// /// The model type. public abstract class RealmArchiveModelImporter : IModelImporter where TModel : RealmObject, IHasRealmFiles, IHasGuidPrimaryKey, ISoftDelete { /// /// The maximum number of concurrent imports to run per import scheduler. /// private const int import_queue_request_concurrency = 1; /// /// The minimum number of items in a single import call in order for the import to be processed as a batch. /// Batch imports will apply optimisations preferring speed over consistency when detecting changes in already-imported items. /// private const int minimum_items_considered_batch_import = 10; /// /// A singleton scheduler shared by all . /// /// /// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly. /// It is mainly being used as a queue mechanism for large imports. /// private static readonly ThreadedTaskScheduler import_scheduler = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(RealmArchiveModelImporter)); /// /// A second scheduler for batch imports. /// For simplicity, these will just run in parallel with normal priority imports, but a future refactor would see this implemented via a custom scheduler/queue. /// See https://gist.github.com/peppy/f0e118a14751fc832ca30dd48ba3876b for an incomplete version of this. /// private static readonly ThreadedTaskScheduler import_scheduler_batch = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(RealmArchiveModelImporter)); /// /// Temporarily pause imports to avoid performance overheads affecting gameplay scenarios. /// public bool PauseImports { get; set; } public abstract IEnumerable HandledExtensions { get; } protected readonly RealmFileStore Files; protected readonly RealmAccess Realm; /// /// Fired when the user requests to view the resulting import. /// public Action>>? PresentImport { get; set; } /// /// Set an endpoint for notifications to be posted to. /// public Action? PostNotification { get; set; } protected RealmArchiveModelImporter(Storage storage, RealmAccess realm) { Realm = realm; Files = new RealmFileStore(realm, storage); } public Task Import(params string[] paths) => Import(paths.Select(p => new ImportTask(p)).ToArray()); public Task Import(ImportTask[] tasks, ImportParameters parameters = default) { var notification = new ProgressNotification { State = ProgressNotificationState.Active }; PostNotification?.Invoke(notification); return Import(notification, tasks, parameters); } public async Task>> Import(ProgressNotification notification, ImportTask[] tasks, ImportParameters parameters = default) { if (tasks.Length == 0) { notification.CompletionText = $"No {HumanisedModelName}s were found to import!"; notification.State = ProgressNotificationState.Completed; return Enumerable.Empty>(); } notification.Progress = 0; notification.Text = $"{HumanisedModelName.Humanize(LetterCasing.Title)} import is initialising..."; int current = 0; var imported = new List>(); parameters.Batch |= tasks.Length >= minimum_items_considered_batch_import; await Task.WhenAll(tasks.Select(async task => { if (notification.CancellationToken.IsCancellationRequested) return; try { var model = await Import(task, parameters, notification.CancellationToken).ConfigureAwait(false); lock (imported) { if (model != null) imported.Add(model); current++; notification.Text = $"Imported {current} of {tasks.Length} {HumanisedModelName}s"; notification.Progress = (float)current / tasks.Length; } } catch (OperationCanceledException) { } catch (Exception e) { Logger.Error(e, $@"Could not import ({task})", LoggingTarget.Database); } })).ConfigureAwait(false); if (imported.Count == 0) { if (notification.CancellationToken.IsCancellationRequested) { notification.State = ProgressNotificationState.Cancelled; return imported; } notification.Text = $"{HumanisedModelName.Humanize(LetterCasing.Title)} import failed!"; notification.State = ProgressNotificationState.Cancelled; } else { if (tasks.Length > imported.Count) notification.CompletionText = $"Imported {imported.Count} of {tasks.Length} {HumanisedModelName}s."; else if (imported.Count > 1) notification.CompletionText = $"Imported {imported.Count} {HumanisedModelName}s!"; else notification.CompletionText = $"Imported {imported.First().GetDisplayString()}!"; if (imported.Count > 0 && PresentImport != null) { notification.CompletionText += " Click to view."; notification.CompletionClickAction = () => { PresentImport?.Invoke(imported); return true; }; } notification.State = ProgressNotificationState.Completed; } return imported; } public virtual Task?> ImportAsUpdate(ProgressNotification notification, ImportTask task, TModel original) => throw new NotImplementedException(); /// /// Import one from the filesystem and delete the file on success. /// Note that this bypasses the UI flow and should only be used for special cases or testing. /// /// The containing data about the to import. /// Parameters to further configure the import process. /// An optional cancellation token. /// The imported model, if successful. public async Task?> Import(ImportTask task, ImportParameters parameters = default, CancellationToken cancellationToken = default) { cancellationToken.ThrowIfCancellationRequested(); Live? import; using (ArchiveReader reader = task.GetReader()) import = await importFromArchive(reader, parameters, cancellationToken).ConfigureAwait(false); // We may or may not want to delete the file depending on where it is stored. // e.g. reconstructing/repairing database with items from default storage. // Also, not always a single file, i.e. for LegacyFilesystemReader // TODO: Add a check to prevent files from storage to be deleted. try { if (import != null && ShouldDeleteArchive(task.Path)) task.DeleteFile(); } catch (Exception e) { Logger.Error(e, $@"Could not delete original file after import ({task})"); } return import; } /// /// Create and import a model based off the provided . /// /// /// This method also handled queueing the import task on a relevant import thread pool. /// /// The archive to be imported. /// Parameters to further configure the import process. /// An optional cancellation token. private async Task?> importFromArchive(ArchiveReader archive, ImportParameters parameters = default, CancellationToken cancellationToken = default) { cancellationToken.ThrowIfCancellationRequested(); TModel? model = null; try { model = CreateModel(archive); if (model == null) return null; } catch (TaskCanceledException) { throw; } catch (Exception e) { LogForModel(model, @$"Model creation of {archive.Name} failed.", e); return null; } var scheduledImport = Task.Factory.StartNew(() => ImportModel(model, archive, parameters, cancellationToken), cancellationToken, TaskCreationOptions.HideScheduler, parameters.Batch ? import_scheduler_batch : import_scheduler); return await scheduledImport.ConfigureAwait(false); } /// /// Silently import an item from a . /// /// The model to be imported. /// An optional archive to use for model population. /// Parameters to further configure the import process. /// An optional cancellation token. public virtual Live? ImportModel(TModel item, ArchiveReader? archive = null, ImportParameters parameters = default, CancellationToken cancellationToken = default) => Realm.Run(realm => { pauseIfNecessary(cancellationToken); TModel? existing; if (parameters.Batch && archive != null) { // this is a fast bail condition to improve large import performance. item.Hash = computeHashFast(archive); existing = CheckForExisting(item, realm); if (existing != null) { // bare minimum comparisons // // note that this should really be checking filesizes on disk (of existing files) for some degree of sanity. // or alternatively doing a faster hash check. either of these require database changes and reprocessing of existing files. if (CanSkipImport(existing, item) && getFilenames(existing.Files).SequenceEqual(getShortenedFilenames(archive).Select(p => p.shortened).OrderBy(f => f)) && checkAllFilesExist(existing)) { LogForModel(item, @$"Found existing (optimised) {HumanisedModelName} for {item} (ID {existing.ID}) – skipping import."); using (var transaction = realm.BeginWrite()) { UndeleteForReuse(existing); transaction.Commit(); } return existing.ToLive(Realm); } LogForModel(item, @"Found existing (optimised) but failed pre-check."); } } try { // Log output here will be missing a valid hash in non-batch imports. LogForModel(item, $@"Beginning import from {archive?.Name ?? "unknown"}..."); List files = new List(); if (archive != null) { // Import files to the disk store. // We intentionally delay adding to realm to avoid blocking on a write during disk operations. foreach (var filenames in getShortenedFilenames(archive)) { using (Stream s = archive.GetStream(filenames.original)) files.Add(new RealmNamedFileUsage(Files.Add(s, realm, false, parameters.PreferHardLinks), filenames.shortened)); } } using (var transaction = realm.BeginWrite()) { // Add all files to realm in one go. // This is done ahead of the main transaction to ensure we can correctly cleanup the files, even if the import fails. foreach (var file in files) { if (!file.File.IsManaged) realm.Add(file.File, true); } transaction.Commit(); } item.Files.AddRange(files); item.Hash = ComputeHash(item); // TODO: do we want to make the transaction this local? not 100% sure, will need further investigation. using (var transaction = realm.BeginWrite()) { // TODO: we may want to run this outside of the transaction. Populate(item, archive, realm, cancellationToken); // Populate() may have adjusted file content (see SkinImporter.updateSkinIniMetadata), so regardless of whether a fast check was done earlier, let's // check for existing items a second time. // // If this is ever a performance issue, the fast-check hash can be compared and trigger a skip of this second check if it still matches. // I don't think it is a huge deal doing a second indexed check, though. existing = CheckForExisting(item, realm); if (existing != null) { if (CanReuseExisting(existing, item)) { LogForModel(item, @$"Found existing {HumanisedModelName} for {item} (ID {existing.ID}) – skipping import."); UndeleteForReuse(existing); transaction.Commit(); return existing.ToLive(Realm); } LogForModel(item, @"Found existing but failed re-use check."); existing.DeletePending = true; } PreImport(item, realm); // import to store realm.Add(item); PostImport(item, realm, parameters); transaction.Commit(); } LogForModel(item, @"Import successfully completed!"); } catch (Exception e) { if (!(e is TaskCanceledException)) LogForModel(item, @"Database import or population failed and has been rolled back.", e); throw; } return (Live?)item.ToLive(Realm); }); /// /// Any file extensions which should be included in hash creation. /// Generally should include all file types which determine the file's uniqueness. /// Large files should be avoided if possible. /// /// /// This is only used by the default hash implementation. If is overridden, it will not be used. /// protected abstract string[] HashableFileTypes { get; } internal static void LogForModel(TModel? model, string message, Exception? e = null) { string trimmedHash; if (model == null || !model.IsValid || string.IsNullOrEmpty(model.Hash)) trimmedHash = "?????"; else trimmedHash = model.Hash.Substring(0, 5); string prefix = $"[{trimmedHash}]"; if (e != null) Logger.Error(e, $"{prefix} {message}", LoggingTarget.Database); else Logger.Log($"{prefix} {message}", LoggingTarget.Database); } /// /// Create a SHA-2 hash from the provided archive based on file content of all files matching . /// /// /// In the case of no matching files, a hash will be generated from the passed archive's . /// public string ComputeHash(TModel item) { // for now, concatenate all hashable files in the set to create a unique hash. MemoryStream hashable = new MemoryStream(); foreach (RealmNamedFileUsage file in item.Files.Where(f => HashableFileTypes.Any(ext => f.Filename.EndsWith(ext, StringComparison.OrdinalIgnoreCase))).OrderBy(f => f.Filename)) { using (Stream s = Files.Store.GetStream(file.File.GetStoragePath())) s.CopyTo(hashable); } if (hashable.Length > 0) return hashable.ComputeSHA2Hash(); return item.Hash; } private string computeHashFast(ArchiveReader reader) { MemoryStream hashable = new MemoryStream(); foreach (string? file in reader.Filenames.Where(f => HashableFileTypes.Any(ext => f.EndsWith(ext, StringComparison.OrdinalIgnoreCase))).OrderBy(f => f)) { using (Stream s = reader.GetStream(file)) s.CopyTo(hashable); } if (hashable.Length > 0) return hashable.ComputeSHA2Hash(); return reader.Name.ComputeSHA2Hash(); } /// /// Create all required s for the provided archive, adding them to the global file store. /// private List createFileInfos(ArchiveReader reader, RealmFileStore files, Realm realm) { var fileInfos = new List(); return fileInfos; } private IEnumerable<(string original, string shortened)> getShortenedFilenames(ArchiveReader reader) { string prefix = reader.Filenames.GetCommonPrefix(); if (!(prefix.EndsWith('/') || prefix.EndsWith('\\'))) prefix = string.Empty; foreach (string file in reader.Filenames) yield return (file, file.Substring(prefix.Length).ToStandardisedPath()); } /// /// Create a barebones model from the provided archive. /// Actual expensive population should be done in ; this should just prepare for duplicate checking. /// /// The archive to create the model for. /// A model populated with minimal information. Returning a null will abort importing silently. protected abstract TModel? CreateModel(ArchiveReader archive); /// /// Populate the provided model completely from the given archive. /// After this method, the model should be in a state ready to commit to a store. /// /// The model to populate. /// The archive to use as a reference for population. May be null. /// The current realm context. /// An optional cancellation token. protected abstract void Populate(TModel model, ArchiveReader? archive, Realm realm, CancellationToken cancellationToken = default); /// /// Perform any final actions before the import to database executes. /// /// The model prepared for import. /// The current realm context. protected virtual void PreImport(TModel model, Realm realm) { } /// /// Perform any final actions before the import has been committed to the database. /// /// The model prepared for import. /// The current realm context. /// Parameters to further configure the import process. protected virtual void PostImport(TModel model, Realm realm, ImportParameters parameters) { } /// /// Check whether an existing model already exists for a new import item. /// /// The new model proposed for import. /// The current realm context. /// An existing model which matches the criteria to skip importing, else null. protected TModel? CheckForExisting(TModel model, Realm realm) => string.IsNullOrEmpty(model.Hash) ? null : realm.All().FirstOrDefault(b => b.Hash == model.Hash); /// /// Whether import can be skipped after finding an existing import early in the process. /// Only valid when is not overridden. /// /// The existing model. /// The newly imported model. /// Whether to skip this import completely. protected virtual bool CanSkipImport(TModel existing, TModel import) => true; /// /// After an existing is found during an import process, the default behaviour is to use/restore the existing /// item and skip the import. This method allows changing that behaviour. /// /// The existing model. /// The newly imported model. /// Whether the existing model should be restored and used. Returning false will delete the existing and force a re-import. protected virtual bool CanReuseExisting(TModel existing, TModel import) => // for the best or worst, we copy and import files of a new import before checking whether // it is a duplicate. so to check if anything has changed, we can just compare all File IDs. getIDs(existing.Files).SequenceEqual(getIDs(import.Files)) && getFilenames(existing.Files).SequenceEqual(getFilenames(import.Files)); private bool checkAllFilesExist(TModel model) => model.Files.All(f => Files.Storage.Exists(f.File.GetStoragePath())); /// /// Called when an existing model is in a soft deleted state but being recovered. /// /// The existing model. protected virtual void UndeleteForReuse(TModel existing) { if (!existing.DeletePending) return; LogForModel(existing, $@"Existing {HumanisedModelName}'s deletion flag has been removed to allow for reuse."); existing.DeletePending = false; } /// /// Whether this specified path should be removed after successful import. /// /// The path for consideration. May be a file or a directory. /// Whether to perform deletion. protected virtual bool ShouldDeleteArchive(string path) => false; private void pauseIfNecessary(CancellationToken cancellationToken) { if (!PauseImports) return; Logger.Log($@"{GetType().Name} is being paused."); while (PauseImports) { cancellationToken.ThrowIfCancellationRequested(); Thread.Sleep(500); } cancellationToken.ThrowIfCancellationRequested(); Logger.Log($@"{GetType().Name} is being resumed."); } private IEnumerable getIDs(IEnumerable files) { foreach (var f in files.OrderBy(f => f.Filename)) yield return f.File.Hash; } private IEnumerable getFilenames(IEnumerable files) { foreach (var f in files.OrderBy(f => f.Filename)) yield return f.Filename; } public virtual string HumanisedModelName => $"{typeof(TModel).Name.Replace(@"Info", "").ToLowerInvariant()}"; } }