// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Online.Chat; using osu.Game.Rulesets; using osuTK; namespace osu.Game.Beatmaps.Drawables.Cards { public partial class BeatmapCardDifficultyList : CompositeDrawable { public BeatmapCardDifficultyList(IBeatmapSetInfo beatmapSetInfo) { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; FillFlowContainer flow; InternalChild = flow = new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Spacing = new Vector2(0, 3) }; bool firstGroup = true; foreach (var group in beatmapSetInfo.Beatmaps.GroupBy(beatmap => beatmap.Ruleset).OrderBy(group => group.Key)) { if (!firstGroup) { flow.Add(Empty().With(s => { s.RelativeSizeAxes = Axes.X; s.Height = 4; })); } foreach (var difficulty in group.OrderBy(b => b.StarRating)) flow.Add(new BeatmapCardDifficultyRow(difficulty)); firstGroup = false; } } private partial class BeatmapCardDifficultyRow : CompositeDrawable { private readonly IBeatmapInfo beatmapInfo; public BeatmapCardDifficultyRow(IBeatmapInfo beatmapInfo) { this.beatmapInfo = beatmapInfo; } [BackgroundDependencyLoader] private void load(RulesetStore rulesets) { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; InternalChild = new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Horizontal, Spacing = new Vector2(4, 0), Children = new[] { (rulesets.GetRuleset(beatmapInfo.Ruleset.OnlineID)?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle }).With(icon => { icon.Anchor = icon.Origin = Anchor.CentreLeft; icon.Size = new Vector2(16); }), new StarRatingDisplay(new StarDifficulty(beatmapInfo.StarRating, 0), StarRatingDisplaySize.Small) { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft }, new LinkFlowContainer(s => { s.Font = OsuFont.Default.With(size: 14, weight: FontWeight.SemiBold); }).With(d => { d.AutoSizeAxes = Axes.Both; d.Anchor = Anchor.CentreLeft; d.Origin = Anchor.CentreLeft; d.Padding = new MarginPadding { Bottom = 2 }; d.AddLink(beatmapInfo.DifficultyName, LinkAction.OpenBeatmap, beatmapInfo.OnlineID.ToString()); }) } }; } } } }