// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using Newtonsoft.Json.Linq; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Legacy; using osu.Game.Rulesets; using osu.Game.Rulesets.Catch; using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Taiko; namespace osu.Desktop.LegacyIpc { /// /// Provides IPC to legacy osu! clients. /// public class LegacyTcpIpcProvider : TcpIpcProvider { private static readonly Logger logger = Logger.GetLogger("legacy-ipc"); /// /// Invoked when a message is received from a legacy client. /// public new Func MessageReceived; public LegacyTcpIpcProvider() : base(45357) { base.MessageReceived += msg => { try { logger.Add("Processing legacy IPC message..."); logger.Add($" {msg.Value}", LogLevel.Debug); var legacyData = ((JObject)msg.Value).ToObject(); object value = parseObject((JObject)legacyData!.MessageData, legacyData.MessageType); object result = onLegacyIpcMessageReceived(value); return result != null ? new LegacyIpcMessage { Value = result } : null; } catch (Exception ex) { logger.Add($"Processing IPC message failed: {msg.Value}", exception: ex); return null; } }; } private object parseObject(JObject value, string type) { switch (type) { case nameof(LegacyIpcDifficultyCalculationRequest): return value.ToObject(); case nameof(LegacyIpcDifficultyCalculationResponse): return value.ToObject(); default: throw new ArgumentException($"Unsupported object type {type}"); } } private object onLegacyIpcMessageReceived(object message) { switch (message) { case LegacyIpcDifficultyCalculationRequest req: try { Ruleset ruleset = req.RulesetId switch { 0 => new OsuRuleset(), 1 => new TaikoRuleset(), 2 => new CatchRuleset(), 3 => new ManiaRuleset(), _ => throw new ArgumentException("Invalid ruleset id") }; Mod[] mods = ruleset.ConvertFromLegacyMods((LegacyMods)req.Mods).ToArray(); WorkingBeatmap beatmap = new FlatFileWorkingBeatmap(req.BeatmapFile, _ => ruleset); return new LegacyIpcDifficultyCalculationResponse { StarRating = ruleset.CreateDifficultyCalculator(beatmap).Calculate(mods).StarRating }; } catch { return new LegacyIpcDifficultyCalculationResponse(); } } Console.WriteLine("Type not matched."); return null; } } }