// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Testing; using osu.Framework.Graphics.Cursor; using osu.Game.Graphics.Cursor; using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Overlays; using osu.Game.Overlays.Dialog; using osu.Game.Overlays.Mods; using osu.Game.Rulesets; using osu.Game.Rulesets.Mania.Mods; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; using osuTK.Input; namespace osu.Game.Tests.Visual.UserInterface { public class TestSceneModPresetColumn : OsuManualInputManagerTestScene { protected override bool UseFreshStoragePerRun => true; private Container content = null!; protected override Container Content => content; private RulesetStore rulesets = null!; [Cached] private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green); [Cached(typeof(IDialogOverlay))] private readonly DialogOverlay dialogOverlay = new DialogOverlay(); [BackgroundDependencyLoader] private void load() { Dependencies.Cache(rulesets = new RealmRulesetStore(Realm)); Dependencies.Cache(Realm); base.Content.AddRange(new Drawable[] { new OsuContextMenuContainer { RelativeSizeAxes = Axes.Both, Child = content = new PopoverContainer { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding(30), } }, dialogOverlay }); } [SetUpSteps] public void SetUpSteps() { AddStep("clear contents", Clear); AddStep("reset storage", () => { Realm.Write(realm => { realm.RemoveAll(); var testPresets = createTestPresets(); foreach (var preset in testPresets) preset.Ruleset = realm.Find(preset.Ruleset.ShortName); realm.Add(testPresets); }); }); } [Test] public void TestBasicOperation() { AddStep("set osu! ruleset", () => Ruleset.Value = rulesets.GetRuleset(0)); AddStep("create content", () => Child = new ModPresetColumn { Anchor = Anchor.Centre, Origin = Anchor.Centre, }); AddUntilStep("3 panels visible", () => this.ChildrenOfType().Count() == 3); AddStep("change ruleset to mania", () => Ruleset.Value = rulesets.GetRuleset(3)); AddUntilStep("1 panel visible", () => this.ChildrenOfType().Count() == 1); AddStep("add another mania preset", () => Realm.Write(r => r.Add(new ModPreset { Name = "and another one", Mods = new Mod[] { new ManiaModMirror(), new ManiaModNightcore(), new ManiaModHardRock() }, Ruleset = r.Find("mania") }))); AddUntilStep("2 panels visible", () => this.ChildrenOfType().Count() == 2); AddStep("add another osu! preset", () => Realm.Write(r => r.Add(new ModPreset { Name = "hdhr", Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock() }, Ruleset = r.Find("osu") }))); AddUntilStep("2 panels visible", () => this.ChildrenOfType().Count() == 2); AddStep("remove mania preset", () => Realm.Write(r => { var toRemove = r.All().Single(preset => preset.Name == "Different ruleset"); r.Remove(toRemove); })); AddUntilStep("1 panel visible", () => this.ChildrenOfType().Count() == 1); AddStep("set osu! ruleset", () => Ruleset.Value = rulesets.GetRuleset(0)); AddUntilStep("4 panels visible", () => this.ChildrenOfType().Count() == 4); } [Test] public void TestSoftDeleteSupport() { AddStep("set osu! ruleset", () => Ruleset.Value = rulesets.GetRuleset(0)); AddStep("clear mods", () => SelectedMods.Value = Array.Empty()); AddStep("create content", () => Child = new ModPresetColumn { Anchor = Anchor.Centre, Origin = Anchor.Centre, }); AddUntilStep("3 panels visible", () => this.ChildrenOfType().Count() == 3); AddStep("soft delete preset", () => Realm.Write(r => { var toSoftDelete = r.All().Single(preset => preset.Name == "AR0"); toSoftDelete.DeletePending = true; })); AddUntilStep("2 panels visible", () => this.ChildrenOfType().Count() == 2); AddStep("soft delete all presets", () => Realm.Write(r => { foreach (var preset in r.All()) preset.DeletePending = true; })); AddUntilStep("no panels visible", () => !this.ChildrenOfType().Any()); AddStep("select mods from first preset", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHardRock() }); AddStep("undelete presets", () => Realm.Write(r => { foreach (var preset in r.All()) preset.DeletePending = false; })); AddUntilStep("3 panels visible", () => this.ChildrenOfType().Count() == 3); } [Test] public void TestAddingFlow() { ModPresetColumn modPresetColumn = null!; AddStep("clear mods", () => SelectedMods.Value = Array.Empty()); AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn { Anchor = Anchor.Centre, Origin = Anchor.Centre, }); AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded); AddAssert("add preset button disabled", () => !this.ChildrenOfType().Single().Enabled.Value); AddStep("set mods", () => SelectedMods.Value = new Mod[] { new OsuModDaycore(), new OsuModClassic() }); AddAssert("add preset button enabled", () => this.ChildrenOfType().Single().Enabled.Value); AddStep("click add preset button", () => { InputManager.MoveMouseTo(this.ChildrenOfType().Single()); InputManager.Click(MouseButton.Left); }); OsuPopover? popover = null; AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType().FirstOrDefault()) != null); AddStep("attempt preset creation", () => { InputManager.MoveMouseTo(popover.ChildrenOfType().Single()); InputManager.Click(MouseButton.Left); }); AddWaitStep("wait some", 3); AddAssert("preset creation did not occur", () => this.ChildrenOfType().Count() == 3); AddUntilStep("popover is unchanged", () => this.ChildrenOfType().FirstOrDefault() == popover); AddStep("fill preset name", () => popover.ChildrenOfType().First().Current.Value = "new preset"); AddStep("attempt preset creation", () => { InputManager.MoveMouseTo(popover.ChildrenOfType().Single()); InputManager.Click(MouseButton.Left); }); AddUntilStep("popover closed", () => !this.ChildrenOfType().Any()); AddUntilStep("preset creation occurred", () => this.ChildrenOfType().Count() == 4); AddStep("click add preset button", () => { InputManager.MoveMouseTo(this.ChildrenOfType().Single()); InputManager.Click(MouseButton.Left); }); AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType().FirstOrDefault()) != null); AddStep("clear mods", () => SelectedMods.Value = Array.Empty()); AddUntilStep("popover closed", () => !this.ChildrenOfType().Any()); } [Test] public void TestDeleteFlow() { ModPresetColumn modPresetColumn = null!; AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn { Anchor = Anchor.Centre, Origin = Anchor.Centre, }); AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded); AddStep("right click first panel", () => { var panel = this.ChildrenOfType().First(); InputManager.MoveMouseTo(panel); InputManager.Click(MouseButton.Right); }); AddUntilStep("wait for context menu", () => this.ChildrenOfType().Any()); AddStep("click delete", () => { var deleteItem = this.ChildrenOfType().Single(); InputManager.MoveMouseTo(deleteItem); InputManager.Click(MouseButton.Left); }); AddUntilStep("wait for dialog", () => dialogOverlay.CurrentDialog is DeleteModPresetDialog); AddStep("hold confirm", () => { var confirmButton = this.ChildrenOfType().Single(); InputManager.MoveMouseTo(confirmButton); InputManager.PressButton(MouseButton.Left); }); AddUntilStep("wait for dialog to close", () => dialogOverlay.CurrentDialog == null); AddStep("release mouse", () => InputManager.ReleaseButton(MouseButton.Left)); AddUntilStep("preset deletion occurred", () => this.ChildrenOfType().Count() == 2); AddAssert("preset soft-deleted", () => Realm.Run(r => r.All().Count(preset => preset.DeletePending) == 1)); } private ICollection createTestPresets() => new[] { new ModPreset { Name = "First preset", Description = "Please ignore", Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() }, Ruleset = rulesets.GetRuleset(0).AsNonNull() }, new ModPreset { Name = "AR0", Description = "For good readers", Mods = new Mod[] { new OsuModDifficultyAdjust { ApproachRate = { Value = 0 } } }, Ruleset = rulesets.GetRuleset(0).AsNonNull() }, new ModPreset { Name = "This preset is going to have an extraordinarily long name", Description = "This is done so that the capability to truncate overlong texts may be demonstrated", Mods = new Mod[] { new OsuModFlashlight(), new OsuModSpinIn() }, Ruleset = rulesets.GetRuleset(0).AsNonNull() }, new ModPreset { Name = "Different ruleset", Description = "Just to shake things up", Mods = new Mod[] { new ManiaModKey4(), new ManiaModFadeIn() }, Ruleset = rulesets.GetRuleset(3).AsNonNull() } }; } }