// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Objects.Legacy.Catch { /// /// Legacy osu!catch Hit-type, used for parsing Beatmaps. /// internal sealed class ConvertHit : ConvertHitObject, IHasCombo, IHasXPosition { public float X { get; set; } public bool NewCombo { get; set; } public int ComboOffset { get; set; } } }