// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Input.Bindings; using osuTK; using osuTK.Input; namespace osu.Game.Screens.Select { public partial class FooterButtonRandom : FooterButton { public Action NextRandom { get; set; } public Action PreviousRandom { get; set; } private Container persistentText; private OsuSpriteText randomSpriteText; private OsuSpriteText rewindSpriteText; private bool rewindSearch; [BackgroundDependencyLoader] private void load(OsuColour colours) { SelectedColour = colours.Green; DeselectedColour = SelectedColour.Opacity(0.5f); TextContainer.Add(persistentText = new Container { Anchor = Anchor.Centre, Origin = Anchor.Centre, AlwaysPresent = true, AutoSizeAxes = Axes.Both, Children = new[] { randomSpriteText = new OsuSpriteText { AlwaysPresent = true, Anchor = Anchor.Centre, Origin = Anchor.Centre, Text = "random", }, rewindSpriteText = new OsuSpriteText { AlwaysPresent = true, Anchor = Anchor.Centre, Origin = Anchor.Centre, Text = "rewind", Alpha = 0f, } } }); Action = () => { if (rewindSearch) { const double fade_time = 500; OsuSpriteText fallingRewind; TextContainer.Add(fallingRewind = new OsuSpriteText { Alpha = 0, Text = rewindSpriteText.Text, AlwaysPresent = true, // make sure the button is sized large enough to always show this Anchor = Anchor.Centre, Origin = Anchor.Centre, }); fallingRewind.FadeOutFromOne(fade_time, Easing.In); fallingRewind.MoveTo(Vector2.Zero).MoveTo(new Vector2(0, 10), fade_time, Easing.In); fallingRewind.Expire(); persistentText.FadeInFromZero(fade_time, Easing.In); PreviousRandom.Invoke(); } else { NextRandom.Invoke(); } }; } protected override bool OnKeyDown(KeyDownEvent e) { updateText(e); return base.OnKeyDown(e); } protected override void OnKeyUp(KeyUpEvent e) { updateText(e); base.OnKeyUp(e); } protected override bool OnMouseDown(MouseDownEvent e) { updateText(e); return base.OnMouseDown(e); } protected override bool OnClick(ClickEvent e) { try { // this uses OR to handle rewinding when clicks are triggered by other sources (i.e. right button in OnMouseUp). rewindSearch |= e.ShiftPressed; return base.OnClick(e); } finally { rewindSearch = false; } } protected override void OnMouseUp(MouseUpEvent e) { base.OnMouseUp(e); if (e.Button == MouseButton.Right && IsHovered) { rewindSearch = true; TriggerClick(); } updateText(e); } public override bool OnPressed(KeyBindingPressEvent e) { rewindSearch = e.Action == GlobalAction.SelectPreviousRandom; if (e.Action != GlobalAction.SelectNextRandom && e.Action != GlobalAction.SelectPreviousRandom) { return false; } if (!e.Repeat) TriggerClick(); return true; } public override void OnReleased(KeyBindingReleaseEvent e) { if (e.Action == GlobalAction.SelectPreviousRandom) { rewindSearch = false; } } private void updateText(UIEvent e) { bool aboutToRewind = e.ShiftPressed || e.CurrentState.Mouse.IsPressed(MouseButton.Right); randomSpriteText.Alpha = aboutToRewind ? 0 : 1; rewindSpriteText.Alpha = aboutToRewind ? 1 : 0; } } }