// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using NUnit.Framework; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Online.Rooms; using osu.Game.Screens.OnlinePlay; using osu.Game.Screens.OnlinePlay.Playlists; using osu.Game.Tests.Visual.OnlinePlay; namespace osu.Game.Tests.Visual.Playlists { public class TestScenePlaylistsMatchSettingsOverlay : OnlinePlayTestScene { protected new TestRoomManager RoomManager => (TestRoomManager)base.RoomManager; private TestRoomSettings settings; protected override OnlinePlayTestSceneDependencies CreateOnlinePlayDependencies() => new TestDependencies(); public override void SetUpSteps() { base.SetUpSteps(); AddStep("create overlay", () => { SelectedRoom.Value = new Room(); Child = settings = new TestRoomSettings(SelectedRoom.Value) { RelativeSizeAxes = Axes.Both, State = { Value = Visibility.Visible } }; }); } [Test] public void TestButtonEnabledOnlyWithNameAndBeatmap() { AddStep("clear name and beatmap", () => { SelectedRoom.Value.Name.Value = ""; SelectedRoom.Value.Playlist.Clear(); }); AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value); AddStep("set name", () => SelectedRoom.Value.Name.Value = "Room name"); AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value); AddStep("set beatmap", () => SelectedRoom.Value.Playlist.Add(new PlaylistItem(CreateBeatmap(Ruleset.Value).BeatmapInfo))); AddAssert("button enabled", () => settings.ApplyButton.Enabled.Value); AddStep("clear name", () => SelectedRoom.Value.Name.Value = ""); AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value); } [Test] public void TestCorrectSettingsApplied() { const string expected_name = "expected name"; TimeSpan expectedDuration = TimeSpan.FromMinutes(15); Room createdRoom = null; AddStep("setup", () => { settings.NameField.Current.Value = expected_name; settings.DurationField.Current.Value = expectedDuration; SelectedRoom.Value.Playlist.Add(new PlaylistItem(CreateBeatmap(Ruleset.Value).BeatmapInfo)); RoomManager.CreateRequested = r => { createdRoom = r; return string.Empty; }; }); AddStep("create room", () => settings.ApplyButton.Action.Invoke()); AddAssert("has correct name", () => createdRoom.Name.Value == expected_name); AddAssert("has correct duration", () => createdRoom.Duration.Value == expectedDuration); } [Test] public void TestInvalidBeatmapError() { const string not_found_prefix = "beatmaps not found:"; string errorMessage = null; AddStep("setup", () => { var beatmap = CreateBeatmap(Ruleset.Value).BeatmapInfo; SelectedRoom.Value.Name.Value = "Test Room"; SelectedRoom.Value.Playlist.Add(new PlaylistItem(beatmap)); errorMessage = $"{not_found_prefix} {beatmap.OnlineID}"; RoomManager.CreateRequested = _ => errorMessage; }); AddAssert("error not displayed", () => !settings.ErrorText.IsPresent); AddAssert("playlist item valid", () => SelectedRoom.Value.Playlist[0].Valid.Value); AddStep("create room", () => settings.ApplyButton.Action.Invoke()); AddAssert("error displayed", () => settings.ErrorText.IsPresent); AddAssert("error has custom text", () => settings.ErrorText.Text != errorMessage); AddAssert("playlist item marked invalid", () => !SelectedRoom.Value.Playlist[0].Valid.Value); } [Test] public void TestCreationFailureDisplaysError() { const string error_message = "failed"; string failText = error_message; AddStep("setup", () => { SelectedRoom.Value.Name.Value = "Test Room"; SelectedRoom.Value.Playlist.Add(new PlaylistItem(CreateBeatmap(Ruleset.Value).BeatmapInfo)); RoomManager.CreateRequested = _ => failText; }); AddAssert("error not displayed", () => !settings.ErrorText.IsPresent); AddStep("create room", () => settings.ApplyButton.Action.Invoke()); AddAssert("error displayed", () => settings.ErrorText.IsPresent); AddAssert("error has correct text", () => settings.ErrorText.Text == error_message); AddStep("create room no fail", () => { failText = string.Empty; settings.ApplyButton.Action.Invoke(); }); AddUntilStep("error not displayed", () => !settings.ErrorText.IsPresent); } private class TestRoomSettings : PlaylistsRoomSettingsOverlay { public TriangleButton ApplyButton => ((MatchSettings)Settings).ApplyButton; public OsuTextBox NameField => ((MatchSettings)Settings).NameField; public OsuDropdown<TimeSpan> DurationField => ((MatchSettings)Settings).DurationField; public OsuSpriteText ErrorText => ((MatchSettings)Settings).ErrorText; public TestRoomSettings(Room room) : base(room) { } } private class TestDependencies : OnlinePlayTestSceneDependencies { protected override IRoomManager CreateRoomManager() => new TestRoomManager(); } protected class TestRoomManager : IRoomManager { public Func<Room, string> CreateRequested; public event Action RoomsUpdated { add { } remove { } } public IBindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true); public IBindableList<Room> Rooms => null; public void AddOrUpdateRoom(Room room) => throw new NotImplementedException(); public void RemoveRoom(Room room) => throw new NotImplementedException(); public void ClearRooms() => throw new NotImplementedException(); public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) { if (CreateRequested == null) return; string error = CreateRequested.Invoke(room); if (!string.IsNullOrEmpty(error)) onError?.Invoke(error); else onSuccess?.Invoke(room); } public void JoinRoom(Room room, string password, Action<Room> onSuccess = null, Action<string> onError = null) => throw new NotImplementedException(); public void PartRoom() => throw new NotImplementedException(); } } }