// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable namespace osu.Game.Rulesets.Catch.Skinning { public enum CatchSkinColour { /// <summary> /// The colour to be used for the catcher while in hyper-dashing state. /// </summary> HyperDash, /// <summary> /// The colour to be used for fruits that grant the catcher the ability to hyper-dash. /// </summary> HyperDashFruit, /// <summary> /// The colour to be used for the "exploding" catcher sprite on beginning of hyper-dashing. /// </summary> HyperDashAfterImage, } }