// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Screens.Multi.Components; namespace osu.Game.Tests.Visual.Multiplayer { public class TestSceneParticipantsList : MultiplayerTestScene { protected override bool UseOnlineAPI => true; public TestSceneParticipantsList() { Add(new ParticipantsList { RelativeSizeAxes = Axes.Both }); } [SetUp] public new void Setup() => Schedule(() => { Room.RoomID.Value = 7; }); } }