// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; using osu.Framework.Graphics; namespace osu.Game.Screens.Play.HUD { /// <summary> /// An interface providing a set of methods to update a score counter. /// </summary> public interface IScoreCounter : IDrawable { /// <summary> /// The current score to be displayed. /// </summary> Bindable<double> Current { get; } /// <summary> /// The number of digits required to display most sane scores. /// This may be exceeded in very rare cases, but is useful to pad or space the display to avoid it jumping around. /// </summary> Bindable<int> RequiredDisplayDigits { get; } } }