// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Mods { /// <summary> /// An interface for <see cref="Mod"/>s that can be applied to <see cref="DrawableHitObject"/>s. /// </summary> public interface IApplicableToDrawableHitObject : IApplicableMod { /// <summary> /// Applies this <see cref="IApplicableToDrawableHitObject"/> to a <see cref="DrawableHitObject"/>. /// This will only be invoked with top-level <see cref="DrawableHitObject"/>s. Access <see cref="DrawableHitObject.NestedHitObjects"/> if adjusting nested objects is necessary. /// </summary> void ApplyToDrawableHitObject(DrawableHitObject drawable); } }