// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; namespace osu.Game.Tournament.Components { public abstract class DrawableTournamentTeam : CompositeDrawable { public readonly TournamentTeam Team; protected readonly Sprite Flag; protected readonly OsuSpriteText AcronymText; protected DrawableTournamentTeam(TournamentTeam team) { Team = team; Flag = new Sprite { RelativeSizeAxes = Axes.Both, FillMode = FillMode.Fit }; AcronymText = new OsuSpriteText { Text = team?.Acronym?.ToUpperInvariant() ?? string.Empty, Font = OsuFont.GetFont(weight: FontWeight.Regular), }; } [BackgroundDependencyLoader] private void load(TextureStore textures) { if (Team != null) Flag.Texture = textures.Get($@"Flags/{Team.FlagName}"); } } }