// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Judgements { public class HoldNoteTickJudgement : ManiaJudgement { public override bool AffectsCombo => false; protected override int NumericResultFor(HitResult result) => 20; protected override double HealthIncreaseFor(HitResult result) { switch (result) { case HitResult.Miss: return 0; default: return 0.040; } } } }