// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Beatmaps; using osu.Game.Rulesets.Osu.Difficulty; using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.UI; namespace osu.Game.Tests.Database { public class RulesetStoreTests : RealmTest { [Test] public void TestCreateStore() { RunTestWithRealm((realm, storage) => { var rulesets = new RealmRulesetStore(realm, storage); Assert.AreEqual(4, rulesets.AvailableRulesets.Count()); Assert.AreEqual(4, realm.Realm.All().Count()); }); } [Test] public void TestCreateStoreTwiceDoesntAddRulesetsAgain() { RunTestWithRealm((realm, storage) => { var rulesets = new RealmRulesetStore(realm, storage); var rulesets2 = new RealmRulesetStore(realm, storage); Assert.AreEqual(4, rulesets.AvailableRulesets.Count()); Assert.AreEqual(4, rulesets2.AvailableRulesets.Count()); Assert.AreEqual(rulesets.AvailableRulesets.First(), rulesets2.AvailableRulesets.First()); Assert.AreEqual(4, realm.Realm.All().Count()); }); } [Test] public void TestRetrievedRulesetsAreDetached() { RunTestWithRealm((realm, storage) => { var rulesets = new RealmRulesetStore(realm, storage); Assert.IsFalse(rulesets.AvailableRulesets.First().IsManaged); Assert.IsFalse(rulesets.GetRuleset(0)?.IsManaged); Assert.IsFalse(rulesets.GetRuleset("mania")?.IsManaged); }); } [Test] public void TestRulesetThrowingOnMethods() { RunTestWithRealm((realm, storage) => { LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION; LoadTestRuleset.HasImplementations = false; var ruleset = new LoadTestRuleset(); string rulesetShortName = ruleset.RulesetInfo.ShortName; realm.Write(r => r.Add(new RulesetInfo(rulesetShortName, ruleset.RulesetInfo.Name, ruleset.RulesetInfo.InstantiationInfo, ruleset.RulesetInfo.OnlineID) { Available = true, })); Assert.That(realm.Run(r => r.Find(rulesetShortName)!.Available), Is.True); // Availability is updated on construction of a RealmRulesetStore _ = new RealmRulesetStore(realm, storage); Assert.That(realm.Run(r => r.Find(rulesetShortName)!.Available), Is.False); }); } [Test] public void TestOutdatedRulesetNotAvailable() { RunTestWithRealm((realm, storage) => { LoadTestRuleset.Version = "2021.101.0"; LoadTestRuleset.HasImplementations = true; var ruleset = new LoadTestRuleset(); string rulesetShortName = ruleset.RulesetInfo.ShortName; realm.Write(r => r.Add(new RulesetInfo(rulesetShortName, ruleset.RulesetInfo.Name, ruleset.RulesetInfo.InstantiationInfo, ruleset.RulesetInfo.OnlineID) { Available = true, })); Assert.That(realm.Run(r => r.Find(rulesetShortName)!.Available), Is.True); // Availability is updated on construction of a RealmRulesetStore _ = new RealmRulesetStore(realm, storage); Assert.That(realm.Run(r => r.Find(rulesetShortName)!.Available), Is.False); // Simulate the ruleset getting updated LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION; _ = new RealmRulesetStore(realm, storage); Assert.That(realm.Run(r => r.Find(rulesetShortName)!.Available), Is.True); }); } private class LoadTestRuleset : Ruleset { public override string RulesetAPIVersionSupported => Version; public static bool HasImplementations = true; public static string Version { get; set; } = CURRENT_RULESET_API_VERSION; public override IEnumerable GetModsFor(ModType type) { if (!HasImplementations) throw new NotImplementedException(); return Array.Empty(); } public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList? mods = null) { if (!HasImplementations) throw new NotImplementedException(); return new DrawableOsuRuleset(new OsuRuleset(), beatmap, mods); } public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) { if (!HasImplementations) throw new NotImplementedException(); return new OsuBeatmapConverter(beatmap, new OsuRuleset()); } public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) { if (!HasImplementations) throw new NotImplementedException(); return new OsuDifficultyCalculator(new OsuRuleset().RulesetInfo, beatmap); } public override string Description => "outdated ruleset"; public override string ShortName => "ruleset-outdated"; } } }