// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.IO; using System.Linq; using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Graphics.Textures; using osu.Framework.IO.Stores; using osu.Framework.Logging; using osu.Game.Beatmaps.Formats; using osu.Game.Skinning; using osu.Game.Storyboards; namespace osu.Game.Beatmaps { public partial class BeatmapManager { protected class BeatmapManagerWorkingBeatmap : WorkingBeatmap { private readonly IResourceStore store; private readonly AudioManager audioManager; public BeatmapManagerWorkingBeatmap(IResourceStore store, BeatmapInfo beatmapInfo, AudioManager audioManager) : base(beatmapInfo) { this.store = store; this.audioManager = audioManager; } protected override IBeatmap GetBeatmap() { try { using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo.Path)))) return Decoder.GetDecoder(stream).Decode(stream); } catch { return null; } } private string getPathForFile(string filename) => BeatmapSetInfo.Files.First(f => string.Equals(f.Filename, filename, StringComparison.InvariantCultureIgnoreCase)).FileInfo.StoragePath; private LargeTextureStore textureStore; protected override bool BackgroundStillValid(Texture b) => false; // bypass lazy logic. we want to return a new background each time for refcounting purposes. protected override Texture GetBackground() { if (Metadata?.BackgroundFile == null) return null; try { return (textureStore ?? (textureStore = new LargeTextureStore(new RawTextureLoaderStore(store)))).Get(getPathForFile(Metadata.BackgroundFile)); } catch { return null; } } protected override Track GetTrack() { try { var trackData = store.GetStream(getPathForFile(Metadata.AudioFile)); return trackData == null ? null : new TrackBass(trackData); } catch { return null; } } public override void TransferTo(WorkingBeatmap other) { base.TransferTo(other); if (other is BeatmapManagerWorkingBeatmap owb && textureStore != null && BeatmapInfo.BackgroundEquals(other.BeatmapInfo)) owb.textureStore = textureStore; } protected override Waveform GetWaveform() { try { var trackData = store.GetStream(getPathForFile(Metadata.AudioFile)); return trackData == null ? null : new Waveform(trackData); } catch { return null; } } protected override Storyboard GetStoryboard() { Storyboard storyboard; try { using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo.Path)))) { var decoder = Decoder.GetDecoder(stream); // todo: support loading from both set-wide storyboard *and* beatmap specific. if (BeatmapSetInfo?.StoryboardFile == null) storyboard = decoder.Decode(stream); else { using (var secondaryStream = new StreamReader(store.GetStream(getPathForFile(BeatmapSetInfo.StoryboardFile)))) storyboard = decoder.Decode(stream, secondaryStream); } } } catch (Exception e) { Logger.Error(e, "Storyboard failed to load"); storyboard = new Storyboard(); } storyboard.BeatmapInfo = BeatmapInfo; return storyboard; } protected override Skin GetSkin() { Skin skin; try { skin = new LegacyBeatmapSkin(BeatmapInfo, store, audioManager); } catch (Exception e) { Logger.Error(e, "Skin failed to load"); skin = new DefaultSkin(); } return skin; } } } }