// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods { /// /// Interface for a that applies changes to a after conversion and post-processing has completed without changing its difficulty /// public interface IApplicableToBeatmapKeepStarRating : IApplicableToBeatmap { } }