// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Objects; namespace osu.Game.Screens.Edit.Compose { public interface IPlacementHandler { /// /// Notifies that a placement has begun. /// /// The being placed. void BeginPlacement(HitObject hitObject); /// /// Notifies that a placement has finished. /// /// The that has been placed. void EndPlacement(HitObject hitObject); /// /// Deletes a . /// /// The to delete. void Delete(HitObject hitObject); } }