// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Threading; using System.Threading.Tasks; using osu.Game.Database; using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Tests.Visual { public class TestUserLookupCache : UserLookupCache { /// <summary> /// A special user ID which <see cref="ComputeValueAsync"/> would return a <see langword="null"/> <see cref="APIUser"/> for. /// As a simulation to what a regular <see cref="UserLookupCache"/> would return in the case of failing to fetch the user. /// </summary> public const int UNRESOLVED_USER_ID = -1; protected override Task<APIUser> ComputeValueAsync(int lookup, CancellationToken token = default) { if (lookup == UNRESOLVED_USER_ID) return Task.FromResult((APIUser)null); return Task.FromResult(new APIUser { Id = lookup, Username = $"User {lookup}" }); } } }