using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Options { public class MaintenanceOptions : OptionsSection { public MaintenanceOptions() { Header = "Maintenance"; Children = new Drawable[] { new OptionsSubsection { Header = "General", Children = new Drawable[] { new OsuButton { RelativeSizeAxes = Axes.X, Text = "Delete all unranked maps", }, new OsuButton { RelativeSizeAxes = Axes.X, Text = "Repair folder permissions", }, new OsuButton { RelativeSizeAxes = Axes.X, Text = "Mark all maps as played", }, new OsuButton { RelativeSizeAxes = Axes.X, Text = "Run osu! updater", }, new SpriteText { Text = "TODO: osu version here", Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, }, } } }; } } }