// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Sprites; namespace osu.Game.Screens.Multi.Components { public class ParticipantCountDisplay : MultiplayerComposite { private const float text_size = 30; private const float transition_duration = 100; private OsuSpriteText slash, maxText; public ParticipantCountDisplay() { AutoSizeAxes = Axes.Both; } [BackgroundDependencyLoader] private void load() { OsuSpriteText count; InternalChild = new FillFlowContainer { AutoSizeAxes = Axes.Both, Direction = FillDirection.Horizontal, LayoutDuration = transition_duration, Children = new[] { count = new OsuSpriteText { TextSize = text_size, Font = @"Exo2.0-Bold" }, slash = new OsuSpriteText { Text = @"/", TextSize = text_size, Font = @"Exo2.0-Light" }, maxText = new OsuSpriteText { TextSize = text_size, Font = @"Exo2.0-Light" }, } }; MaxParticipants.BindValueChanged(_ => updateMax(), true); ParticipantCount.BindValueChanged(v => count.Text = v.ToString("#,0"), true); } private void updateMax() { if (MaxParticipants.Value == null) { slash.FadeOut(transition_duration); maxText.FadeOut(transition_duration); } else { slash.FadeIn(transition_duration); maxText.Text = MaxParticipants.Value.ToString(); maxText.FadeIn(transition_duration); } } } }