// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.IO; using System.Reflection; using NUnit.Framework; using osu.Framework.Extensions.ObjectExtensions; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Formats; using osu.Game.IO; using osu.Game.Rulesets; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Mods; namespace osu.Game.Tests.Beatmaps { [TestFixture] public abstract class DifficultyCalculatorTest { private const string resource_namespace = "Testing.Beatmaps"; protected abstract string ResourceAssembly { get; } protected void Test(double expected, string name, params Mod[] mods) { // Platform-dependent math functions (Pow, Cbrt, Exp, etc) may result in minute differences. Assert.That(CreateDifficultyCalculator(getBeatmap(name)).Calculate(mods).StarRating, Is.EqualTo(expected).Within(0.00001)); } private WorkingBeatmap getBeatmap(string name) { using (var resStream = openResource($"{resource_namespace}.{name}.osu")) using (var stream = new LineBufferedReader(resStream)) { var decoder = Decoder.GetDecoder(stream); ((LegacyBeatmapDecoder)decoder).ApplyOffsets = false; return new TestWorkingBeatmap(decoder.Decode(stream)) { BeatmapInfo = { Ruleset = CreateRuleset().RulesetInfo } }; } } private Stream openResource(string name) { var localPath = Path.GetDirectoryName(Uri.UnescapeDataString(new UriBuilder(Assembly.GetExecutingAssembly().CodeBase).Path)).AsNonNull(); return Assembly.LoadFrom(Path.Combine(localPath, $"{ResourceAssembly}.dll")).GetManifestResourceStream($@"{ResourceAssembly}.Resources.{name}"); } protected abstract DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap); protected abstract Ruleset CreateRuleset(); } }