//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using osu.Framework.GameModes; using osu.Game.GameModes.Backgrounds; using OpenTK.Graphics; namespace osu.Game.GameModes.Edit { class Editor : GameModeWhiteBox { protected override BackgroundMode CreateBackground() => new BackgroundModeCustom(@"Backgrounds/bg4"); protected override void OnEntering(GameMode last) { base.OnEntering(last); Background.Schedule(() => Background.FadeColour(Color4.DarkGray, 500)); } protected override bool OnExiting(GameMode next) { Background.Schedule(() => Background.FadeColour(Color4.White, 500)); return base.OnExiting(next); } } }