// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics; namespace osu.Game.Skinning { public class SkinnableTargetContainer : SkinReloadableDrawable, ISkinnableTarget { private SkinnableTargetComponentsContainer content; public SkinnableTarget Target { get; } public IBindableList Components => components; private readonly BindableList components = new BindableList(); public SkinnableTargetContainer(SkinnableTarget target) { Target = target; } /// /// Reload all components in this container from the current skin. /// public void Reload() { ClearInternal(); components.Clear(); content = CurrentSkin.GetDrawableComponent(new SkinnableTargetComponent(Target)) as SkinnableTargetComponentsContainer; if (content != null) { LoadComponentAsync(content, wrapper => { AddInternal(wrapper); components.AddRange(wrapper.Children.OfType()); }); } } /// /// Add a new skinnable component to this target. /// /// The component to add. /// Thrown when attempting to add an element to a target which is not supported by the current skin. /// Thrown if the provided instance is not a . public void Add(ISkinnableDrawable component) { if (content == null) throw new NotSupportedException("Attempting to add a new component to a target container which is not supported by the current skin."); if (!(component is Drawable drawable)) throw new ArgumentException($"Provided argument must be of type {nameof(Drawable)}.", nameof(drawable)); content.Add(drawable); components.Add(component); } protected override void SkinChanged(ISkinSource skin, bool allowFallback) { base.SkinChanged(skin, allowFallback); Reload(); } } }