using System; using osu.Framework.Graphics; using osu.Game.Graphics; namespace osu.Game.Overlays.Options.Input { public class InputSection : OptionsSection { protected override string Header => "Input"; public override FontAwesome Icon => FontAwesome.fa_keyboard_o; public InputSection() { Children = new Drawable[] { new MouseOptions(), new KeyboardOptions(), new OtherInputOptions(), }; } } }