using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Options.Audio { public class OffsetAdjustmentOptions : OptionsSubsection { protected override string Header => "Offset Adjustment"; public OffsetAdjustmentOptions() { Children = new Drawable[] { new SpriteText { Text = "Universal Offset: TODO slider" }, new OsuButton { RelativeSizeAxes = Axes.X, Text = "Offset wizard" } }; } } }