// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Online.Rooms; using osu.Game.Screens.OnlinePlay.Components; namespace osu.Game.Screens.OnlinePlay.Playlists { public class PlaylistsReadyButton : ReadyButton { [Resolved(typeof(Room), nameof(Room.EndDate))] private Bindable endDate { get; set; } [Resolved] private IBindable gameBeatmap { get; set; } public PlaylistsReadyButton() { Text = "Start"; } [BackgroundDependencyLoader] private void load(OsuColour colours) { BackgroundColour = colours.Green; Triangles.ColourDark = colours.Green; Triangles.ColourLight = colours.GreenLight; } private bool hasRemainingAttempts = true; protected override void LoadComplete() { base.LoadComplete(); userScore.BindValueChanged(aggregate => { if (maxAttempts.Value == null) return; int remaining = maxAttempts.Value.Value - aggregate.NewValue.PlaylistItemAttempts.Sum(a => a.Attempts); hasRemainingAttempts = remaining > 0; }); } protected override void Update() { base.Update(); Enabled.Value = hasRemainingAttempts && enoughTimeLeft; } private bool enoughTimeLeft => // This should probably consider the length of the currently selected item, rather than a constant 30 seconds. endDate.Value != null && DateTimeOffset.UtcNow.AddSeconds(30).AddMilliseconds(gameBeatmap.Value.Track.Length) < endDate.Value; } }