// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input; using osu.Framework.Input.Events; using osu.Framework.Timing; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Screens.Edit.Compose; namespace osu.Game.Tests.Visual { [Cached(Type = typeof(IPlacementHandler))] public abstract class PlacementBlueprintTestScene : OsuTestScene, IPlacementHandler { protected Container HitObjectContainer; private PlacementBlueprint currentBlueprint; private InputManager inputManager; protected PlacementBlueprintTestScene() { Add(HitObjectContainer = CreateHitObjectContainer().With(c => c.Clock = new FramedClock(new StopwatchClock()))); } [BackgroundDependencyLoader] private void load() { Beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize = 2; } protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) { var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); dependencies.CacheAs(new StopwatchClock()); return dependencies; } protected override void LoadComplete() { base.LoadComplete(); inputManager = GetContainingInputManager(); Add(currentBlueprint = CreateBlueprint()); } public void BeginPlacement(HitObject hitObject) { } public void EndPlacement(HitObject hitObject) { AddHitObject(CreateHitObject(hitObject)); Remove(currentBlueprint); Add(currentBlueprint = CreateBlueprint()); } public void Delete(HitObject hitObject) { } protected override bool OnMouseMove(MouseMoveEvent e) { currentBlueprint.UpdatePosition(e.ScreenSpaceMousePosition); return true; } public override void Add(Drawable drawable) { base.Add(drawable); if (drawable is PlacementBlueprint blueprint) { blueprint.Show(); blueprint.UpdatePosition(inputManager.CurrentState.Mouse.Position); } } protected virtual void AddHitObject(DrawableHitObject hitObject) => HitObjectContainer.Add(hitObject); protected virtual Container CreateHitObjectContainer() => new Container { RelativeSizeAxes = Axes.Both }; protected abstract DrawableHitObject CreateHitObject(HitObject hitObject); protected abstract PlacementBlueprint CreateBlueprint(); } }