// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.IO; using ManagedBass; using osu.Framework.Audio.Callbacks; using osu.Game.Beatmaps; using osu.Game.Extensions; using osu.Game.Rulesets.Edit.Checks.Components; namespace osu.Game.Rulesets.Edit.Checks { public class CheckHitsoundsFormat : ICheck { public CheckMetadata Metadata => new CheckMetadata(CheckCategory.Audio, "Checks for hitsound formats."); public IEnumerable PossibleTemplates => new IssueTemplate[] { new IssueTemplateFormatUnsupported(this), new IssueTemplateIncorrectFormat(this), }; public IEnumerable Run(BeatmapVerifierContext context) { var beatmapSet = context.Beatmap.BeatmapInfo.BeatmapSet; var audioFile = beatmapSet?.GetFile(context.Beatmap.Metadata.AudioFile); if (beatmapSet == null) yield break; foreach (var file in beatmapSet.Files) { if (audioFile != null && file.File == audioFile.File) continue; using (Stream data = context.WorkingBeatmap.GetStream(file.File.GetStoragePath())) { if (data == null) continue; var fileCallbacks = new FileCallbacks(new DataStreamFileProcedures(data)); int decodeStream = Bass.CreateStream(StreamSystem.NoBuffer, BassFlags.Decode, fileCallbacks.Callbacks, fileCallbacks.Handle); // If the format is not supported by BASS if (decodeStream == 0) { if (AudioCheckUtils.HasAudioExtension(file.Filename) && probablyHasAudioData(data)) yield return new IssueTemplateFormatUnsupported(this).Create(file.Filename); continue; } var audioInfo = Bass.ChannelGetInfo(decodeStream); if ((audioInfo.ChannelType & ChannelType.Wave) == 0 && audioInfo.ChannelType != ChannelType.OGG) yield return new IssueTemplateIncorrectFormat(this).Create(file.Filename); Bass.StreamFree(decodeStream); } } } private bool probablyHasAudioData(Stream data) => data.Length > 100; public class IssueTemplateFormatUnsupported : IssueTemplate { public IssueTemplateFormatUnsupported(ICheck check) : base(check, IssueType.Problem, "\"{0}\" may be corrupt or using a unsupported audio format. Use wav or ogg for hitsounds.") { } public Issue Create(string file) => new Issue(this, file); } public class IssueTemplateIncorrectFormat : IssueTemplate { public IssueTemplateIncorrectFormat(ICheck check) : base(check, IssueType.Problem, "\"{0}\" is using a incorrect format. Use wav or ogg for hitsounds.") { } public Issue Create(string file) => new Issue(this, file); } } }