// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.IO; using osu.Framework.Audio.Track; using osu.Framework.Graphics.Textures; using osu.Game.Beatmaps.Formats; using osu.Game.Beatmaps.IO; using osu.Game.Database; namespace osu.Game.Beatmaps { public class WorkingBeatmap : IDisposable { public readonly BeatmapInfo BeatmapInfo; public readonly BeatmapSetInfo BeatmapSetInfo; private readonly BeatmapDatabase database; public readonly bool WithStoryboard; private ArchiveReader getReader() => database?.GetReader(BeatmapSetInfo); private Texture background; private object backgroundLock = new object(); public Texture Background { get { lock (backgroundLock) { if (background != null) return background; if (BeatmapInfo?.Metadata?.BackgroundFile == null) return null; try { using (var reader = getReader()) background = new TextureStore(new RawTextureLoaderStore(reader), false).Get(BeatmapInfo.Metadata.BackgroundFile); } catch { } return background; } } set { lock (backgroundLock) background = value; } } private Beatmap beatmap; private object beatmapLock = new object(); public Beatmap Beatmap { get { lock (beatmapLock) { if (beatmap != null) return beatmap; try { using (var reader = getReader()) { BeatmapDecoder decoder; using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path))) { decoder = BeatmapDecoder.GetDecoder(stream); beatmap = decoder?.Decode(stream); } if (WithStoryboard && beatmap != null && BeatmapSetInfo.StoryboardFile != null) using (var stream = new StreamReader(reader.GetStream(BeatmapSetInfo.StoryboardFile))) decoder?.Decode(stream, beatmap); } } catch { } return beatmap; } } set { lock (beatmapLock) beatmap = value; } } private ArchiveReader trackReader; private AudioTrack track; private object trackLock = new object(); public AudioTrack Track { get { lock (trackLock) { if (track != null) return track; try { //store a reference to the reader as we may continue accessing the stream in the background. trackReader = getReader(); var trackData = trackReader?.GetStream(BeatmapInfo.Metadata.AudioFile); if (trackData != null) track = new AudioTrackBass(trackData); } catch { } return track; } } set { lock (trackLock) track = value; } } public bool TrackLoaded => track != null; public WorkingBeatmap(Beatmap beatmap) { this.beatmap = beatmap; } public WorkingBeatmap(BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, BeatmapDatabase database, bool withStoryboard = false) { BeatmapInfo = beatmapInfo; BeatmapSetInfo = beatmapSetInfo; this.database = database; this.WithStoryboard = withStoryboard; } private bool isDisposed; protected virtual void Dispose(bool disposing) { if (!isDisposed) { track?.Dispose(); background?.Dispose(); isDisposed = true; } } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } public void TransferTo(WorkingBeatmap working) { if (track != null && BeatmapInfo.AudioEquals(working.BeatmapInfo)) working.track = track; } } }