using OpenTK; using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Transforms; using osu.Game.Graphics; using osu.Game.Modes.Taiko.Judgements; using osu.Game.Modes.Taiko.Objects; namespace osu.Game.Modes.Taiko.UI { internal class RingExplosion : CircularContainer { public TaikoScoreResult ScoreResult; private Box innerFill; public RingExplosion() { Size = new Vector2(TaikoHitObject.CIRCLE_RADIUS * 2); Anchor = Anchor.Centre; Origin = Anchor.Centre; RelativePositionAxes = Axes.Both; BorderColour = Color4.White; BorderThickness = 1; Alpha = 0.15f; Children = new[] { innerFill = new Box { RelativeSizeAxes = Axes.Both, } }; } [BackgroundDependencyLoader] private void load(OsuColour colours) { switch (ScoreResult) { default: break; case TaikoScoreResult.Good: innerFill.Colour = colours.Green; break; case TaikoScoreResult.Great: innerFill.Colour = colours.Blue; break; } } protected override void LoadComplete() { base.LoadComplete(); ScaleTo(5f, 1000, EasingTypes.OutQuint); FadeOut(500); Expire(); } } }