// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Audio.Track; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics.Containers; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Skinning; using osuTK; namespace osu.Game.Rulesets.Osu.Skinning.Default { public class ReverseArrowPiece : BeatSyncedContainer { [Resolved] private DrawableHitObject drawableRepeat { get; set; } = null!; public ReverseArrowPiece() { Divisor = 2; MinimumBeatLength = 200; Anchor = Anchor.Centre; Origin = Anchor.Centre; Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); Child = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon { RelativeSizeAxes = Axes.Both, Blending = BlendingParameters.Additive, Icon = FontAwesome.Solid.ChevronRight, Size = new Vector2(0.35f) }) { Anchor = Anchor.Centre, Origin = Anchor.Centre, }; } protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes) { if (!drawableRepeat.IsHit) Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out); } } }