// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Input; using osu.Framework.Testing; using osu.Framework.Graphics; using osu.Game.Rulesets.Mania.UI; using System; using OpenTK; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.Objects; using osu.Framework.Configuration; using OpenTK.Input; using osu.Framework.Timing; using osu.Framework.Extensions.IEnumerableExtensions; using System.Linq; using osu.Game.Rulesets.Mania.Timing; using osu.Game.Rulesets.Timing; namespace osu.Desktop.VisualTests.Tests { internal class TestCaseManiaPlayfield : TestCase { public override string Description => @"Mania playfield"; protected override double TimePerAction => 200; public override void Reset() { base.Reset(); Action createPlayfield = (cols, pos) => { Clear(); Add(new ManiaPlayfield(cols) { Anchor = Anchor.Centre, Origin = Anchor.Centre, SpecialColumnPosition = pos, Scale = new Vector2(1, -1) }); }; const double start_time = 500; const double duration = 500; Func createTimingChange = (time, gravity) => new ManiaSpeedAdjustmentContainer(new MultiplierControlPoint(time) { TimingPoint = { BeatLength = 1000 } }, gravity ? ScrollingAlgorithm.Gravity : ScrollingAlgorithm.Basic); Action createPlayfieldWithNotes = gravity => { Clear(); var rateAdjustClock = new StopwatchClock(true) { Rate = 1 }; ManiaPlayfield playField; Add(playField = new ManiaPlayfield(4) { Anchor = Anchor.Centre, Origin = Anchor.Centre, Scale = new Vector2(1, -1), Clock = new FramedClock(rateAdjustClock) }); if (!gravity) playField.Columns.ForEach(c => c.Add(createTimingChange(0, false))); for (double t = start_time; t <= start_time + duration; t += 100) { if (gravity) playField.Columns.ElementAt(0).Add(createTimingChange(t, true)); playField.Add(new DrawableNote(new Note { StartTime = t, Column = 0 }, new Bindable(Key.D))); if (gravity) playField.Columns.ElementAt(3).Add(createTimingChange(t, true)); playField.Add(new DrawableNote(new Note { StartTime = t, Column = 3 }, new Bindable(Key.K))); } if (gravity) playField.Columns.ElementAt(1).Add(createTimingChange(start_time, true)); playField.Add(new DrawableHoldNote(new HoldNote { StartTime = start_time, Duration = duration, Column = 1 }, new Bindable(Key.F))); if (gravity) playField.Columns.ElementAt(2).Add(createTimingChange(start_time, true)); playField.Add(new DrawableHoldNote(new HoldNote { StartTime = start_time, Duration = duration, Column = 2 }, new Bindable(Key.J))); }; AddStep("1 column", () => createPlayfield(1, SpecialColumnPosition.Normal)); AddStep("4 columns", () => createPlayfield(4, SpecialColumnPosition.Normal)); AddStep("Left special style", () => createPlayfield(4, SpecialColumnPosition.Left)); AddStep("Right special style", () => createPlayfield(4, SpecialColumnPosition.Right)); AddStep("5 columns", () => createPlayfield(5, SpecialColumnPosition.Normal)); AddStep("8 columns", () => createPlayfield(8, SpecialColumnPosition.Normal)); AddStep("Left special style", () => createPlayfield(8, SpecialColumnPosition.Left)); AddStep("Right special style", () => createPlayfield(8, SpecialColumnPosition.Right)); AddStep("Notes with input", () => createPlayfieldWithNotes(false)); AddWaitStep((int)Math.Ceiling((start_time + duration) / TimePerAction)); AddStep("Notes with gravity", () => createPlayfieldWithNotes(true)); AddWaitStep((int)Math.Ceiling((start_time + duration) / TimePerAction)); } private void triggerKeyDown(Column column) { column.TriggerOnKeyDown(new InputState(), new KeyDownEventArgs { Key = column.Key, Repeat = false }); } private void triggerKeyUp(Column column) { column.TriggerOnKeyUp(new InputState(), new KeyUpEventArgs { Key = column.Key }); } } }