// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using osu.Desktop.VisualTests.Platform; using osu.Framework.Testing; using osu.Framework.MathUtils; using osu.Game.Database; using osu.Game.Screens.Select; using osu.Game.Screens.Select.Filter; namespace osu.Desktop.VisualTests.Tests { internal class TestCasePlaySongSelect : TestCase { private readonly BeatmapDatabase db; public override string Description => @"with fake data"; private readonly RulesetDatabase rulesets; public TestCasePlaySongSelect() { PlaySongSelect songSelect; if (db == null) { var storage = new TestStorage(@"TestCasePlaySongSelect"); var backingDatabase = storage.GetDatabase(@"client"); rulesets = new RulesetDatabase(storage, backingDatabase); db = new BeatmapDatabase(storage, backingDatabase, rulesets); var sets = new List(); for (int i = 0; i < 100; i += 10) sets.Add(createTestBeatmapSet(i)); db.Import(sets); } Add(songSelect = new PlaySongSelect()); AddStep(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; }); AddStep(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; }); AddStep(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; }); AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; }); } //protected override void Dispose(bool isDisposing) //{ // if (oldDb != null) // db = null; // base.Dispose(isDisposing); //} private BeatmapSetInfo createTestBeatmapSet(int i) { return new BeatmapSetInfo { OnlineBeatmapSetID = 1234 + i, Hash = "d8e8fca2dc0f896fd7cb4cb0031ba249", Path = string.Empty, Metadata = new BeatmapMetadata { OnlineBeatmapSetID = 1234 + i, // Create random metadata, then we can check if sorting works based on these Artist = "MONACA " + RNG.Next(0, 9), Title = "Black Song " + RNG.Next(0, 9), Author = "Some Guy " + RNG.Next(0, 9), }, Beatmaps = new List(new[] { new BeatmapInfo { OnlineBeatmapID = 1234 + i, Ruleset = rulesets.Query().First(), Path = "normal.osu", Version = "Normal", Difficulty = new BeatmapDifficulty { OverallDifficulty = 3.5f, } }, new BeatmapInfo { OnlineBeatmapID = 1235 + i, Ruleset = rulesets.Query().First(), Path = "hard.osu", Version = "Hard", Difficulty = new BeatmapDifficulty { OverallDifficulty = 5, } }, new BeatmapInfo { OnlineBeatmapID = 1236 + i, Ruleset = rulesets.Query().First(), Path = "insane.osu", Version = "Insane", Difficulty = new BeatmapDifficulty { OverallDifficulty = 7, } }, }), }; } } }