// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osuTK; using osu.Game.Graphics; namespace osu.Game.Overlays { public class OverlayHeaderTabControl : OverlayTabControl { public OverlayHeaderTabControl() { BarHeight = 1; RelativeSizeAxes = Axes.None; AutoSizeAxes = Axes.X; Anchor = Anchor.BottomLeft; Origin = Anchor.BottomLeft; Height = 35; } protected override TabItem CreateTabItem(string value) => new OverlayHeaderTabItem(value) { AccentColour = AccentColour, }; protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer { RelativeSizeAxes = Axes.Y, AutoSizeAxes = Axes.X, Direction = FillDirection.Horizontal, Spacing = new Vector2(5, 0), }; private class OverlayHeaderTabItem : OverlayTabItem { public OverlayHeaderTabItem(string value) : base(value) { Text.Text = value; Text.Font = OsuFont.GetFont(size: 14); Bar.ExpandedSize = 5; } } } }