// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osuTK.Graphics; namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces { public class Pulp : Circle, IHasAccentColour { public Pulp() { RelativePositionAxes = Axes.Both; Anchor = Anchor.Centre; Origin = Anchor.Centre; Blending = BlendingMode.Additive; Colour = Color4.White.Opacity(0.9f); } private Color4 accentColour; public Color4 AccentColour { get => accentColour; set { accentColour = value; if (IsLoaded) updateAccentColour(); } } private void updateAccentColour() { EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Glow, Radius = Size.X / 2, Colour = accentColour.Darken(0.2f).Opacity(0.75f) }; } protected override void LoadComplete() { base.LoadComplete(); updateAccentColour(); } } }