// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Input.Bindings; using osu.Framework.Localisation; using osu.Game.Database; using osu.Game.Input.Bindings; using osu.Game.Localisation; using osuTK; using Realms; namespace osu.Game.Overlays.Settings.Sections.Input { public abstract partial class KeyBindingsSubsection : SettingsSubsection { /// /// After a successful binding, automatically select the next binding row to make quickly /// binding a large set of keys easier on the user. /// protected virtual bool AutoAdvanceTarget => false; protected IEnumerable Defaults { get; init; } = Array.Empty(); [Resolved] private RealmAccess realm { get; set; } = null!; protected KeyBindingsSubsection() { FlowContent.Spacing = new Vector2(0, 3); } [BackgroundDependencyLoader] private void load() { var bindings = getAllBindings(); foreach (var defaultGroup in Defaults.GroupBy(d => d.Action)) { int intKey = (int)defaultGroup.Key; var row = CreateKeyBindingRow(defaultGroup.Key, defaultGroup) .With(row => { row.BindingUpdated = onBindingUpdated; row.GetAllSectionBindings = getAllBindings; }); row.KeyBindings.AddRange(bindings.Where(b => b.ActionInt.Equals(intKey))); Add(row); } Add(new ResetButton { Action = () => { realm.Write(r => { // can't use `RestoreDefaults()` for each key binding row here as it might trigger binding conflicts along the way. foreach (var row in Children.OfType()) { foreach (var (currentBinding, defaultBinding) in row.KeyBindings.Zip(row.Defaults)) r.Find(currentBinding.ID)!.KeyCombinationString = defaultBinding.ToString(); } }); reloadAllBindings(); } }); } protected abstract IEnumerable GetKeyBindings(Realm realm); private List getAllBindings() => realm.Run(r => { r.Refresh(); return GetKeyBindings(r).Detach(); }); protected virtual KeyBindingRow CreateKeyBindingRow(object action, IEnumerable defaults) => new KeyBindingRow(action) { AllowMainMouseButtons = false, Defaults = defaults.Select(d => d.KeyCombination), }; private void reloadAllBindings() { var bindings = getAllBindings(); foreach (var row in Children.OfType()) { row.KeyBindings.Clear(); row.KeyBindings.AddRange(bindings.Where(b => b.ActionInt.Equals((int)row.Action))); } } private void onBindingUpdated(KeyBindingRow sender, KeyBindingRow.KeyBindingUpdatedEventArgs args) { if (args.BindingConflictResolved) reloadAllBindings(); if (AutoAdvanceTarget && args.CanAdvanceToNextBinding) { var next = Children.SkipWhile(c => c != sender).Skip(1).FirstOrDefault(); if (next != null) GetContainingFocusManager()?.ChangeFocus(next); } } } public partial class ResetButton : DangerousSettingsButton { [BackgroundDependencyLoader] private void load() { Text = InputSettingsStrings.ResetSectionButton; RelativeSizeAxes = Axes.X; Width = 0.8f; Anchor = Anchor.TopCentre; Origin = Anchor.TopCentre; Margin = new MarginPadding { Top = 15 }; Height = 30; Content.CornerRadius = 5; } // Empty FilterTerms so that the ResetButton is visible only when the whole subsection is visible. public override IEnumerable FilterTerms => Enumerable.Empty(); } }