// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Graphics.Containers; using osu.Game.Screens.Backgrounds; namespace osu.Game.Tests.Visual { public class TestCaseParallaxContainer : OsuTestCase { public TestCaseParallaxContainer() { ParallaxContainer parallax; Add(parallax = new ParallaxContainer { Child = new BackgroundScreenDefault { Alpha = 0.8f } }); AddStep("default parallax", () => parallax.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT); AddStep("high parallax", () => parallax.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * 10); AddStep("no parallax", () => parallax.ParallaxAmount = 0); AddStep("negative parallax", () => parallax.ParallaxAmount = -ParallaxContainer.DEFAULT_PARALLAX_AMOUNT); } } }