// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Diagnostics; using System.Reflection; using NUnit.Framework; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osuTK; using osuTK.Graphics; namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] public class TestSceneOsuIcon : OsuTestScene { public TestSceneOsuIcon() { FillFlowContainer flow; AddRange(new Drawable[] { new Box { Colour = Color4.Teal, RelativeSizeAxes = Axes.Both, }, new OsuScrollContainer { RelativeSizeAxes = Axes.Both, Child = flow = new FillFlowContainer { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Full, }, } }); foreach (var p in typeof(OsuIcon).GetProperties(BindingFlags.Public | BindingFlags.Static)) { object propValue = p.GetValue(null); Debug.Assert(propValue != null); flow.Add(new Icon($"{nameof(OsuIcon)}.{p.Name}", (IconUsage)propValue)); } AddStep("toggle shadows", () => flow.Children.ForEach(i => i.SpriteIcon.Shadow = !i.SpriteIcon.Shadow)); AddStep("change icons", () => flow.Children.ForEach(i => i.SpriteIcon.Icon = new IconUsage((char)(i.SpriteIcon.Icon.Icon + 1)))); } private class Icon : Container, IHasTooltip { public LocalisableString TooltipText { get; } public SpriteIcon SpriteIcon { get; } public Icon(string name, IconUsage icon) { TooltipText = name; AutoSizeAxes = Axes.Both; Child = SpriteIcon = new SpriteIcon { Icon = icon, Size = new Vector2(60), }; } } } }