// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; namespace osu.Game.Tournament.Components { public class DrawableTournamentHeaderLogo : Sprite { [BackgroundDependencyLoader] private void load(TextureStore textures) { Texture = textures.Get("header-text"); } } }