// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Framework.Graphics; using System; namespace osu.Game.Screens.Play.BreaksOverlay { public class RemainingTimeCounter : Container { private readonly OsuSpriteText counter; private int? previousSecond; private double remainingTime; private bool isCounting; public RemainingTimeCounter() { AutoSizeAxes = Axes.Both; Alpha = 0; Child = counter = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, TextSize = 33, Font = "Venera", }; } public void StartCounting(double remainingTime) { this.remainingTime = remainingTime; isCounting = true; } protected override void Update() { base.Update(); if (isCounting) { var currentTime = Clock.CurrentTime; if (currentTime < remainingTime) { int currentSecond = (int)Math.Floor((remainingTime - Clock.CurrentTime) / 1000.0) + 1; if (currentSecond != previousSecond) { counter.Text = currentSecond.ToString(); previousSecond = currentSecond; } } else isCounting = false; } } } }