//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Beatmaps.Objects.Osu; using osu.Game.Beatmaps.Samples; using osu.Game.GameModes.Play; namespace osu.Game.Beatmaps.Objects { /// /// A hitobject describes a point in a beatmap /// public abstract class HitObject { public double StartTime; public virtual double EndTime => StartTime; public double Duration => EndTime - StartTime; public HitSampleInfo Sample; public static HitObject Parse(PlayMode mode, string val) { //TODO: move to modular HitObjectParser system rather than static parsing. (https://github.com/ppy/osu/pull/60/files#r83135780) switch (mode) { case PlayMode.Osu: return OsuBaseHit.Parse(val); default: return null; } } } }