// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Concurrent; using osu.Game.Rulesets; using osu.Game.Rulesets.Configuration; namespace osu.Game.Tests.Rulesets { /// <summary> /// Test implementation of a <see cref="IRulesetConfigCache"/>, which ensures isolation between test scenes. /// </summary> public class TestRulesetConfigCache : IRulesetConfigCache { private readonly ConcurrentDictionary<string, IRulesetConfigManager?> configCache = new ConcurrentDictionary<string, IRulesetConfigManager?>(); public IRulesetConfigManager? GetConfigFor(Ruleset ruleset) => configCache.GetOrAdd(ruleset.ShortName, _ => ruleset.CreateConfig(null)); } }