// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Video; using osu.Framework.Platform; using osu.Game.Graphics.UserInterface; using osu.Game.Screens; using osu.Game.Tournament.Screens.Drawings; using osu.Game.Tournament.Screens.Gameplay; using osu.Game.Tournament.Screens.Ladder; using osu.Game.Tournament.Screens.MapPool; using osu.Game.Tournament.Screens.Showcase; using osu.Game.Tournament.Screens.TeamIntro; using OpenTK; using OpenTK.Graphics; namespace osu.Game.Tournament.Screens { public class TournamentSceneManager : OsuScreen { private LadderManager bracket; private MapPoolScreen mapPool; private GameplayScreen gameplay; private TeamIntroScreen teamIntro; private DrawingsScreen drawings; private Container screens; private ShowcaseScreen showcase; [BackgroundDependencyLoader] private void load(LadderInfo ladder, Storage storage) { Children = new Drawable[] { new Container { RelativeSizeAxes = Axes.Y, Width = 200, Children = new Drawable[] { new Box { Colour = Color4.Black, RelativeSizeAxes = Axes.Both, }, new FillFlowContainer { RelativeSizeAxes = Axes.Both, Direction = FillDirection.Vertical, Children = new Drawable[] { new OsuButton { RelativeSizeAxes = Axes.X, Text = "Drawings", Action = () => setScreen(drawings) }, new OsuButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => setScreen(showcase) }, new Container { RelativeSizeAxes = Axes.X, Height = 50 }, new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => setScreen(bracket) }, new Container { RelativeSizeAxes = Axes.X, Height = 50 }, new OsuButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => setScreen(teamIntro) }, new OsuButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => setScreen(mapPool) }, new OsuButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => setScreen(gameplay) }, } }, }, }, new Container { RelativeSizeAxes = Axes.Both, X = 200, FillMode = FillMode.Fit, FillAspectRatio = 16/9f, Anchor = Anchor.TopLeft, Origin = Anchor.TopLeft, Size = new Vector2(0.8f, 1), //Masking = true, Children = new Drawable[] { new VideoSprite(storage.GetStream("BG Logoless - OWC.m4v")) { Loop = true, RelativeSizeAxes = Axes.Both, FillMode = FillMode.Fit, }, screens = new Container { RelativeSizeAxes = Axes.Both, Children = new Drawable[] { bracket = new LadderManager(), showcase = new ShowcaseScreen(), mapPool = new MapPoolScreen(), teamIntro = new TeamIntroScreen(), drawings = new DrawingsScreen(), gameplay = new GameplayScreen() } }, } }, }; setScreen(teamIntro); } private void setScreen(Drawable screen) { foreach (var s in screens.Children) { if (s == screen) s.FadeIn(100); else s.FadeOut(100); } } } }