// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. namespace osu.Game.Screens.Edit { /// <summary> /// Structure used to convey the general state of an <see cref="Editor"/> instance. /// </summary> public class EditorState { /// <summary> /// The current audio time. /// </summary> public double Time { get; set; } /// <summary> /// The editor clipboard content. /// </summary> public string ClipboardContent { get; set; } = string.Empty; } }